Configuration
Kill mobs to transform into them!
This explains the config-file, saved as config/remorphed.json
.
killToUnlock
Default: 1
*How many mobs of one type should be killed until the player can morph into it?
autoTransform
Default: false
If true, the player will morph into the mob the player just unlocked.
lockTransform
Default: false
If true, players can’t transform (except via commands and autoTransform).
unlockFriendlyNormal
Default: false
If true, friendly and neutral mobs must be unlocked with the legacy unlocking-mechanic from Woodwalkers.
killToUnlockByType
This map modifies the killToUnlock value for specific entity types.