Abilities
Transform into a mob!
- Generic Abilities
- Specific Abilities
Many mobs have some cool abilities, which are usable by pressing the “R” key. Some do damage, other simply allow you to eat grass!
To modify ability cooldowns, visit the abilityCooldownMap
config option. Entity IDs can be mapped to integers representing their ability cooldown in ticks.
Generic Abilities
Those are Abilities, that can be registered via Datapacks.
ClearEffectsAbility
Default Cooldown: 1s
Clear your effects like you drank a Milk Bucket! Example Implementation (Click to expand) {
"entity_types": [
"minecraft:cow"
],
"ability": {
"type": "walkers:clear_effects"
}
}
GetItemAbility
Default Cooldown: 30s
Obtain any item just using your Ability! Example Implementation (Click to expand) {
"entity_types": [
"minecraft:creeper"
],
"ability": {
"type": "walkers:explosion",
"amount": 4
}
}
item
: required, the id of the item the player obtainsamount
: optional, default: 1
ExplosionAbility
Default Cooldown: 5s
Clear your effects like you drank a Milk Bucket! Example Implementation (Click to expand) {
"entity_types": [
"minecraft:creeper"
],
"ability": {
"type": "walkers:explosion",
"radius": 3.0
}
}
radius
: optional, default: 3.0
JumpAbility
Default Cooldown: 2s
Get Jump Boost 1-3 for half of the cooldown time. Example Implementation (Click to expand) {
"entity_types": [
"minecraft:creeper"
],
"ability": {
"type": "walkers:jump"
}
}
RandomTeleportationAbility
Default Cooldown: 1s
Like the TeleportationAbility, but your teleported to a random position near you. Example Implementation (Click to expand) {
"entity_types": [
"minecraft:creeper"
],
"ability": {
"type": "walkers:random_teleportation"
}
}
SaturateAbility
Default Cooldown: 15s
Regenerate Hunger points. Example Implementation (Click to expand) {
"entity_types": [
"minecraft:mooshroom"
],
"ability": {
"type": "walkers:saturate",
"food_level": 6,
"saturation_level": 0.1
}
}
food_level
: optional, default: 6saturation_level
: optional, default: 0.1
ShootDragonFireball
Default Cooldown: 1s
Fire a Dragon Fireball, which deals AOE damage. Example Implementation (Click to expand) {
"entity_types": [
"minecraft:ender_dragon"
],
"ability": {
"type": "walkers:shoot_dragon_fireball"
}
}
ShootFireballAbility
Default Cooldown: 1s
Shoots a Fire Charge in your facing direction that goes boom on impact. Perfect for annoying your friends running across bridges in The Nether. Example Implementation (Click to expand) {
"entity_types": [
"minecraft:ghast"
],
"ability": {
"type": "walkers:shoot_fireball",
"icon": "minecraft:fire_charge",
"is_large": false
}
}
icon
: optional, default: minecraft:fire_charge
is_large
: required: whether the fireball should be large (Ghast Fireball) or small (Blaze Fireball).
ShootSnowballAbility
Default Cooldown: 0.5s
Shoot a barrage of snowballs at your enemy! Example Implementation (Click to expand) {
"entity_types": [
"minecraft:snow_golem"
],
"ability": {
"type": "walkers:shoot_snowball"
}
}
TeleportationAbility
Default Cooldown: 5s
What did you think it would do? Click to teleport in the direction you’re looking at. Example Implementation (Click to expand) {
"entity_types": [
"minecraft:enderman"
],
"ability": {
"type": "walkers:teleportation"
}
}
ThrowPotionsAbility
Default Cooldown: 10s
Throw a harmful potion at your foe or a healing potion at your friend! Example Implementation (Click to expand) {
"entity_types": [
"minecraft:witch"
],
"ability": {
"type": "walkers:throw_potion",
"potions": [
"minecraft:harming",
"minecraft:poison",
"minecraft:slowness",
"minecraft:weakness"
]
}
}
potions
: optional, default: Potion of Harming, Potion of Poison, Potion of Slowness & Potion of Weakness.
Specific Abilities
These Abilities can’t be registered via Datapacks and can only be implemented by modder.
AngerAbility
Default for: Neutral Mobs (e.g. Bee, Wolf)
Default Cooldown: 1s
Turn your texture to angry and back again!
ChickenAbility
Default for: Chicken
Default Cooldown: 60s
Lay an Egg.
EvokerAbility
Default for: Evoker
Default Cooldown: 0.5s
Summon armor-piercing fangs or up to 8 Vexes (2 per use).
GrassEaterAbility
Default for: None
Default Cooldown: 1s
You can eat the grass block below you while looking at it.
LlamaAbility
Default for: Llama
Default Cooldown: 1s
Spit on your foes!
PufferfishAbility
Default for: Pufferfish
Default Cooldown: 1s
Inflate or Deflate, what ever you like.
RabbitAbility
Default for: Rabbit
Default Cooldown: 2s
Eat Carrots on fields like Rabbits do!
RaidAbility
Default for: minecraft:raiders
Default Cooldown: 120s
Start a raid yourself!
SheepAbility
Default for: Sheep
Default Cooldown: 1s
You can drop your wool with shears in your main hand, or use the GrassEaterAbility.
ShulkerAbility
Default for: Shulker
Default Cooldown: 4s
Shoot an Shulker Bullet on the nearest living entity.
SnifferAbility
Default for: Sniffer
Default Cooldown: 8min
Sniff until you find a torchflower seeds or a pitcher pod. You get a 50-50 chance for Success. Stand on a supported block.
TurtleAbility
Default for: Turtle
Default Cooldown: 300s
Place Turtle Eggs on land! ***
WardenAbility
Default for: Warden
Default Cooldown: 10s
Make a sonic boom!
WitherAbility
Default for: Wither
Default Cooldown: 10s
Fire a non-destructive Wither Skull that deals massive damage to foes.
Note: By default, it’s not possible to unlock the Ender Dragon. This can be changed at shapeblacklist in the config-file.