Transform into a mob!

You can blacklist entities, so players can’t morph into them anymore.

Create the following JSON-File:

data\<your_namespace>\walkers\blacklist.json Ensure you don’t use walkers as namespace!

In this JSON-File, place the following text:

{
  "entity_types": [
    "modid:mob",
    "modid:other_mob"
  ],
  "entity_tags": [
    "namespace:entitytag"
  ]
}
  • entity_types is your default blacklist.
  • entity_tags is a entity tag based blacklist.

Note: You do not need to specify entity_types and entity_tags.