Transform into a mob!

As of Woodwalkers 4, you can register traits per entity type yourself via datapacks!

data\<your_namespace>\walkers\traits

In this folder, you can create a JSON-file. I recommend naming it like minecraft_wolf.json if you’re registering a Trait for the minecraft:wolf or flying.json if you’re registering e.g. the FlyingTrait for multiple mobs.

{
  "entity_types": [
    "minecraft:wolf"
  ],
  "entity_tags": [
    "namespace:tag"
  ],
  "traits": [
    {
      "type": "walkers:prey"
    }
  ]
}
  • entity_types: A list of entity types, the specified traits should apply to. This doesn’t override already registered traits for the specified entity types.
  • entity_tags: A list of entity tags, where the traits should apply.
  • traits: The traits that should be applied to the entity types. The type specifies the exact trait. you might require additional parameters. Take a look at the Traits for more details.

Note: You do not need to specify entity_types and entity_tags, one is enough.